He can shoot them directly at enemies, or shoot them above enemies and then jump to drop the rainbows on them. Your guy shoots rainbows which create bridges for him to walk on. What makes Rainbow Islands so fun is the gameplay. There’s even a level made to look like Arkanoid! There are 7 main levels in all (plus a bonus 8th level), and each one has a different theme ranging from classic horror to robots and at the end of each level is a different boss. Unlike Bubble Bobble’s static screen levels, Rainbow Islands makes you continually jump up and up and up to reach the end of each sub-level (4 per main level). Rainbow Islands is very much in the same spirit as Bubble Bobble: you jump around killing bizarre but somewhat cutesy enemies while collecting food and jewels (story of my life, am I right?!?).
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This game’s full title is “ Rainbow Islands: The Story of Bubble Bobble 2“, not to be confused with Bubble Bobble Part 2 which was also released on the NES in 1993. North American Release Date: June 1991 | Genre: Platformer / Arcade | Developer: Taito | Publisher: Taito Oh yeah, and it can be played in 3D! Spoiler alert! It is truly unique in both style and gameplay. And honestly, there is absolutely no game like this on the Nintendo Entertainment System. The graphics are super simple but clean and the music is incredibly catchy in a way I can only compare to Bubble Bobble, annoying and repetitive at first but eventually you won’t be able to live without it’s gentle mind-numbing melody. At the end of the level the game goes from platformer to shooter and you’ll have to blast a dragon or two out of the sky to move on. There are whole sections where you’re leaping across chasms for a solid minute (seriously the abyss stares back at you from it’s endless black nothingness) and one false jump equals death. Like in Mario Bros, you can control how high or how far your guy goes by how hard you tap the button or by pressing back to lessen the distance of your jump. You can get weapons, but your best bet is just to avoid everything and this is best done by mastering the jump. Your guy is running forward avoiding enemies, picking up power-ups, and jumping like he’s on a tiny version of the moon. You wouldn’t call Ninja Gaiden a clone of Super Mario Bros just because the character moves forward while the screen scrolls? Or is it just that more games lacked the mind unlocked awesomeness to have you view your character from behind as the world races toward him?Īnyway, if you’ve never played it here’s the gist. Worldrunner is often criticized for being a Space Harrier clone (and if that were true there are way worse games to be a clone of) but in truth the biggest similarity between them is the way the screen moves…and that’s just silly. You know how when you’re walking down the street and you pass a kid with a really wild colored mohawk? How do you react? Do you A) passively take note because you’ve seen hundreds of similar “outrageous” haircuts and you’re not impressed or do you B) stop, drop jaw, “y’huck” to yourself, take a picture, and then remark to no-one what a bunch of “crazy looking folk” there are around? OR do you C) hit that guy up for mushrooms, take some, and then spend the day lying face down staring into the grass and wondering what it’s like to “be” an ant? If you chose the option C, you’re ready for 3-D Worldrunner. This game truly separates the rads from the squares. I fucking love this game and if you don’t feel the same way you can just eat all the shits. North American Release Date: September 1987 | Genre: Platformer / Shooter | Developer: Square | Publisher: Acclaim
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If there’s still some games that weren’t mentioned already, please feel free to list them in the comments section below. Nothing against those games, but this site is really dedicated to the official NES library which excludes the Famicom and all the bootlegs. If it’s a Japan only or unlicensed game odds are I didn’t give it a spot. If you find yourself saying “Hey! Where’s ?”, it may be covered in the Top 100 List, in the above mentioned lists, or in the Top 2-Player Games, Outliers, or My First Games sections. I really like almost all the games those guys mentioned, but since this is my site let me share with you a few of what I would consider rad under appreciated NES games. If you’re trying to find all the great games, here’s a few sites that have compiled some good neglected puppies lists: In my experience, about half the games in the NES library would be considered good with maybe 150 being great. There were over 700 games, official and unlicensed, released in North America and Europe so some good games are bound to be left out. This is a section dedicated to a few games that either didn’t rank high enough to make the aggregate list, or just weren’t mentioned at all.